The Law of Proximity
The game inside a nation decides how it acts toward others.
| Nation | The internal conflict | Where it pushes the country |
|---|---|---|
| United States | Elite vs. counter-elite (Wall Street vs. Silicon Valley; who gets the bailout) | Toward domestic conflict, even civil war |
| Israel | Tel Aviv vs. Jerusalem (secular “animal soul” vs. theocratic “divine soul”) | Toward theocracy |
| Iran | Theocracy vs. secular nationalists | Toward radicalization on both sides |
What it says
An individual is, at any moment, playing a family game, a school or work game, a city game, a national game — and the most proximate one, the one right in front of you, governs your behavior most. Jiang transfers this to nations: "the game is within nations, and the conflict within nations determines how nations behave against each other." His striking corollary is a mechanism for the assassinations rippling through the current war: rival domestic factions leak intelligence to the foreign enemy in order to eliminate their internal rivals.
Why internal conflict drives foreign wars
Jiang's best game-theoretic explanation for the wave of leadership assassinations on all sides: factions feed intelligence to the enemy to take out their domestic rivals. He is explicit that he has no proof — "I don't have evidence, but…" — and offers it as the most parsimonious read of how so many senior figures are being killed at once.
Why you must not kill the enemy's leader
A gang-war corollary: killing the other side's leader is a mistake, because (1) you need an authoritative leader who can actually sign a peace, and (2) decapitation triggers a succession contest won by the most violent figure, removing every off-ramp. He argues that killing a pragmatist who could broker a ceasefire guarantees the war is "fought to the bitter end.
In Jiang's words
“We think the game is between nations, but really the game is within nations. And the conflict within nations is the one that determines how nations behave against each other.”— GT#14
“The game most important to you is the game you are most close to — the one you can see in front of you.”— GT#14
“These factions are providing intelligence to their enemies in order to limit their internal enemies. That's the best explanation for how these leaders are getting killed.”— GT#14
Where he applies it
- The U.S. read as elite vs. counter-elite — a finance establishment against a Silicon Valley insurgency, fighting over which bubble gets the bailout.
- Israel read as Tel Aviv (secular, cosmopolitan) against Jerusalem (theocratic, traditional).
- Iran read as clerical theocracy against secular Persian nationalism.
What it predicts
From the Law of Proximity, Jiang forecasts:
- The world becomes markedly more theocratic over the next 5–10 years — Iran, Israel and even America moving away from secular democracy.
- A U.S. elite-vs-counter-elite struggle hardens toward civil conflict.
Tracked predictions from this framework
Live predictions on this site that this framework generated — their status updates automatically as events resolve.
Related frameworks
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This framework is one of several behind 328 tracked predictions — 26 already resolved.
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